(1 << BH_Dirty)|(1 << BH_Uptodate));
}
+ /*
+ * Be very careful. We have no exclusion from __set_page_dirty_buffers
+ * here, and the (potentially unmapped) buffers may become dirty at
+ * any time. If a buffer becomes dirty here after we've inspected it
+ * then we just miss that fact, and the page stays dirty.
+ *
+ * Buffers outside i_size may be dirtied by __set_page_dirty_buffers;
+ * handle that here by just cleaning them.
+ */
+
block = page->index << (PAGE_CACHE_SHIFT - inode->i_blkbits);
head = page_buffers(page);
bh = head;
*/
do {
if (block > last_block) {
- if (buffer_dirty(bh))
- buffer_error();
+ clear_buffer_dirty(bh);
if (buffer_mapped(bh))
buffer_error();
/*
- * NOTE: this buffer can only be marked uptodate
- * because we know that block_write_full_page has
- * zeroed it out. That seems unnecessary and may go
- * away.
+ * The buffer was zeroed by block_write_full_page()
*/
set_buffer_uptodate(bh);
} else if (!buffer_mapped(bh) && buffer_dirty(bh)) {
do {
get_bh(bh);
- if (buffer_dirty(bh)) {
+ if (buffer_mapped(bh) && buffer_dirty(bh)) {
lock_buffer(bh);
- if (buffer_dirty(bh)) {
- if (!buffer_mapped(bh))
- buffer_error();
+ if (test_clear_buffer_dirty(bh)) {
if (!buffer_uptodate(bh))
buffer_error();
set_buffer_async_io(bh);
do {
struct buffer_head *next = bh->b_this_page;
if (buffer_async(bh)) {
- clear_buffer_dirty(bh);
submit_bh(WRITE, bh);
nr_underway++;
}