add r2, r2, #1 @ align bit pointer
b 2b @ loop for next bit
+/*
+ * Purpose : Find a 'one' bit
+ * Prototype: int find_first_bit(const unsigned long *addr, unsigned int maxbit);
+ */
+ENTRY(_find_first_bit_le)
+ teq r1, #0
+ beq 3f
+ mov r2, #0
+1: ldrb r3, [r0, r2, lsr #3]
+ movs r3, r3
+ bne .found @ any now set - found zero bit
+ add r2, r2, #8 @ next bit pointer
+2: cmp r2, r1 @ any more?
+ blo 1b
+3: mov r0, r1 @ no free bits
+ RETINSTR(mov,pc,lr)
+
+/*
+ * Purpose : Find next 'one' bit
+ * Prototype: int find_next_zero_bit(void *addr, unsigned int maxbit, int offset)
+ */
+ENTRY(_find_next_bit_le)
+ teq r1, #0
+ beq 2b
+ ands ip, r2, #7
+ beq 1b @ If new byte, goto old routine
+ ldrb r3, [r0, r2, lsr #3]
+ movs r3, r3, lsr ip @ shift off unused bits
+ bne .found
+ orr r2, r2, #7 @ if zero, then no bits here
+ add r2, r2, #1 @ align bit pointer
+ b 2b @ loop for next bit
+
#ifdef __ARMEB__
ENTRY(_find_first_zero_bit_be)
addeq r2, r2, #1 @ align bit pointer
beq 2b @ loop for next bit
+ENTRY(_find_first_bit_be)
+ teq r1, #0
+ beq 3f
+ mov r2, #0
+1: eor r3, r2, #0x18 @ big endian byte ordering
+ ldrb r3, [r0, r3, lsr #3]
+ movs r3, r3
+ bne .found @ any now set - found zero bit
+ add r2, r2, #8 @ next bit pointer
+2: cmp r2, r1 @ any more?
+ blo 1b
+3: mov r0, r1 @ no free bits
+ RETINSTR(mov,pc,lr)
+
+ENTRY(_find_next_bit_be)
+ ands ip, r2, #7
+ beq 1b @ If new byte, goto old routine
+ eor r3, r2, #0x18 @ big endian byte ordering
+ ldrb r3, [r0, r3, lsr #3]
+ movs r3, r3, lsr ip @ shift off unused bits
+ orreq r2, r2, #7 @ if zero, then no bits here
+ addeq r2, r2, #1 @ align bit pointer
+ beq 2b @ loop for next bit
+
#endif
/*
extern int _test_and_change_bit_le(int nr, volatile unsigned long * p);
extern int _find_first_zero_bit_le(void * p, unsigned size);
extern int _find_next_zero_bit_le(void * p, int size, int offset);
+extern int _find_first_bit_le(const unsigned long *p, unsigned size);
+extern int _find_next_bit_le(const unsigned long *p, int size, int offset);
/*
* Big endian assembly bitops. nr = 0 -> byte 3 bit 0.
extern int _test_and_change_bit_be(int nr, volatile unsigned long * p);
extern int _find_first_zero_bit_be(void * p, unsigned size);
extern int _find_next_zero_bit_be(void * p, int size, int offset);
-
+extern int _find_first_bit_be(const unsigned long *p, unsigned size);
+extern int _find_next_bit_be(unsigned long *p, int size, int offset);
/*
* The __* form of bitops are non-atomic and may be reordered.
#define test_bit(nr,p) __test_bit(nr,p)
#define find_first_zero_bit(p,sz) _find_first_zero_bit_le(p,sz)
#define find_next_zero_bit(p,sz,off) _find_next_zero_bit_le(p,sz,off)
+#define find_first_bit(p,sz) _find_first_bit_le(p,sz)
+#define find_next_bit(p,sz,off) _find_next_bit_le(p,sz,off)
#define WORD_BITOFF_TO_LE(x) ((x))
#define test_bit(nr,p) __test_bit(nr,p)
#define find_first_zero_bit(p,sz) _find_first_zero_bit_be(p,sz)
#define find_next_zero_bit(p,sz,off) _find_next_zero_bit_be(p,sz,off)
+#define find_first_bit(p,sz) _find_first_bit_be(p,sz)
+#define find_next_bit(p,sz,off) _find_next_bit_be(p,sz,off)
#define WORD_BITOFF_TO_LE(x) ((x) ^ 0x18)